An interactive intro to the Playdate console.

Joining Chromosphere on this project for Panic, I translated designs into a playful interactive animation for players to experience on their first launch of the Playdate console. I was responsible for all the animation starting at 00:10 and compositing for the whole project.

Video courtesy of Retro Dodo

Colour promotional version - 800x480 pixels

Black & white interactive version as seen on the Playdate - 400x240 pixels

UI Animations.

I also animated some UI animations and transitions within the Playdate’s menu system and lock screen.

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Yuki 7