
An interactive intro to the Playdate console.
Joining Chromosphere on this project for Panic, I translated designs into a playful interactive animation for players to experience on their first launch of the Playdate console. I was responsible for all the animation starting at 00:10 and compositing for the whole project.
Video courtesy of Retro Dodo
Colour promotional version - 800x480 pixels
Black & white interactive version as seen on the Playdate - 400x240 pixels
UI Animations.
I also animated some UI animations and transitions within the Playdate’s menu system and lock screen.